#pragma once
#include "CBitmap.h"
class CBasket 
{
private:
	CCBitmap *m_Bitmap;
	int m_Cx,m_Cy;
public:
	CBasket(void);
	virtual ~CBasket(void);

	void Draw(CDC *pDC);
	void Basket_Move_Left();
	void Basket_Move_Right();
	int Basket_Move(int Offset_Move);
	int Get_x();
};

